{
  "id": 772105,
  "guid": "fc77bba2-10ca-5eb1-a3e9-6be975596d1c",
  "logo": "/media/rc3-channels-2020/submissions/VK8AKC/coolingFan_250fanBlade_4Dgn1wJ_27U0YQA.png",
  "date": "2020-12-29T19:45:00+01:00",
  "start": "19:45",
  "duration": "00:40",
  "room": "franconian.net",
  "slug": "rc3-772105-blender_construction",
  "url": "https://pretalx.rc3.studio/rc3-channels-2020/talk/VK8AKC/",
  "title": "Blender-Construction",
  "subtitle": "",
  "track": "franconian.net talks",
  "type": "Talk",
  "language": "en",
  "abstract": "Basics for 3d construction with the program Blender, with design-tips for 3d-printing.",
  "description": "In this workshop I will explain the (in my opinion) basics to construct 3d models for technical parts (by which I mean simple geometries, and no fancy sculptures which blender is actually meant for). In the beginnint I will lay out some design tips of these parts for fused plastic filament 3d-printing. I will try to make this accessible for absolute Blender-beginners and people who do not yet have much experience with 3d-printing but want to create their own models.",
  "recording_license": "",
  "do_not_record": false,
  "persons": [
    {
      "id": 78,
      "code": "KTQ9E8",
      "public_name": "3d-Flo",
      "biography": "3d-modeling and -printing are part of my hobbies. I started with blender because of its easy accessability (it's a free software), even thoug it is not strictly speaking a construction program.",
      "answers": []
    }
  ],
  "links": [],
  "attachments": [],
  "room_id": "a59eb305-a580-4a42-8b1c-df3a4610998d",
  "origin": "pretalx.rc3.studio"
}